/*! \file BaseShaderImpl.h
 *	\brief <write description for BaseShaderImpl.h>
 *
 *	created:	2010/04/14
 *	created:	14:4:2010   17:08
 *	filename: 	c:\src\tactics-engine\libs\gd_dx11\BaseShaderImpl.h
 *	file path:	c:\src\tactics-engine\libs\gd_dx11
 *	file base:	BaseShaderImpl
 *	file ext:	h
 *	author:		Vitalii Trubchaninov
 *				venngraydog@gmail.com
 */

#ifndef _GD_DX11_BASESHADERIMPL_H_
#define _GD_DX11_BASESHADERIMPL_H_

#pragma once

#include <gd/BaseShaderImpl.h>

namespace tt{
namespace gd_dx11{

class BaseShaderImpl : public gd::BaseShaderImpl
{
	//TT_DECLARE_SELF_AND_BASE(BaseShaderImpl, gd::BaseShaderImpl);
public:
	BaseShaderImpl();
	virtual ~BaseShaderImpl();
};

} //namespace gd_dx11
} //namespace tt

#endif //_GD_DX11_BASESHADERIMPL_H_